darkHighContrastSparkColors

fun darkHighContrastSparkColors(accent: Color = LightGray, onAccent: Color = DarkBold, accentContainer: Color = LightMid, onAccentContainer: Color = LightLight, accentVariant: Color = DarkMedium, onAccentVariant: Color = DarkBold, basic: Color = LightGray, onBasic: Color = DarkBold, basicContainer: Color = LightMid, onBasicContainer: Color = LightLight, main: Color = LightGray, onMain: Color = DarkBold, mainContainer: Color = LightMid, onMainContainer: Color = LightLight, mainVariant: Color = LightGray, onMainVariant: Color = DarkBold, support: Color = DarkMedium, onSupport: Color = DarkBold, supportContainer: Color = LightMid, onSupportContainer: Color = LightLight, supportVariant: Color = LightGray, onSupportVariant: Color = DarkBold, success: Color = LightGray, onSuccess: Color = DarkBold, successContainer: Color = LightMid, onSuccessContainer: Color = LightLight, alert: Color = LightGray, onAlert: Color = DarkBold, alertContainer: Color = LightMid, onAlertContainer: Color = LightLight, error: Color = LightGray, onError: Color = DarkBold, errorContainer: Color = LightMid, onErrorContainer: Color = LightLight, info: Color = LightGray, onInfo: Color = DarkBold, infoContainer: Color = LightMid, onInfoContainer: Color = LightLight, neutral: Color = LightGray, onNeutral: Color = DarkBold, neutralContainer: Color = LightMid, onNeutralContainer: Color = LightLight, background: Color = DarkSemiBold, onBackground: Color = LightLight, backgroundVariant: Color = Color(0xff3c3c3c), onBackgroundVariant: Color = LightLight, surface: Color = DarkSemiBold, onSurface: Color = LightLight, surfaceInverse: Color = LightLight, onSurfaceInverse: Color = DarkBold, outline: Color = Color(0xffc1c1c1), outlineHigh: Color = LightLight, dimContent1: Float = 0.72f, dimContent2: Float = 0.56f, dimContent3: Float = 0.4f, dimContent4: Float = 0.16f, dimContent5: Float = 0.08f): SparkColors